Revising legal tagline on the title screen to reflect my moniker, rather than my literal name. Updating source code header to compensate for this change and imp...
Changed the inventory system to allow out-of-combat interaction/healing. Updated Cannery interior with more interaction opportunities. Working towards an ending...
Continued work on mobile support scaling (landscape Vs. portrait orientation), working on the storyline and interactable content for the demo, fixing a dead-end...
Continued working on bug fixes, adding ambiance sound to the levels, fine tuning the NPC movement collision and reducing the overall difficulty during combat se...
Continued work on mobile support, added NPC movement collision, troubleshooting bugs and other stylistic changes. I also added an indicator for the current vers...
First major update/devlog post for this project, more to come on this front! Added and fixed mobile controls, compatibility issues, worked on minor bug fixes, a...